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	<title>Comments on: Mobile Guitar Hero: On Tour</title>
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	<description>Celebrating all things fake, plastic, and ROCK!</description>
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		<title>By: The_B</title>
		<link>http://www.fakeplasticrock.com/2009/05/mobile-guitar-hero-on-tour/comment-page-1/#comment-7385</link>
		<dc:creator>The_B</dc:creator>
		<pubDate>Tue, 26 May 2009 13:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.fakeplasticrock.com/?p=706#comment-7385</guid>
		<description>Yeah, I&#039;m afraid to say I&#039;m not a fan of the On Tour series. It&#039;s actually painful for me to play for long periods, and the grip just continually slides out no matter what I try -  and I certainly don&#039;t have the biggest hands, just freakishly long fingers which serves me well on the bigger brothers, but the opposite on OT. The only half solution I found was to not use the strap altogether as it was too constricting, but this created a new problem as the weight of the DS managed to make my hand tired before I&#039;d finished one song.

I had no regrets getting my DSi, OT is not something I&#039;m missing - I&#039;m much preferring Rythnm Paradise for my DS music game needs.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m afraid to say I&#8217;m not a fan of the On Tour series. It&#8217;s actually painful for me to play for long periods, and the grip just continually slides out no matter what I try &#8211;  and I certainly don&#8217;t have the biggest hands, just freakishly long fingers which serves me well on the bigger brothers, but the opposite on OT. The only half solution I found was to not use the strap altogether as it was too constricting, but this created a new problem as the weight of the DS managed to make my hand tired before I&#8217;d finished one song.</p>
<p>I had no regrets getting my DSi, OT is not something I&#8217;m missing &#8211; I&#8217;m much preferring Rythnm Paradise for my DS music game needs.</p>
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		<title>By: Warzone</title>
		<link>http://www.fakeplasticrock.com/2009/05/mobile-guitar-hero-on-tour/comment-page-1/#comment-7325</link>
		<dc:creator>Warzone</dc:creator>
		<pubDate>Mon, 25 May 2009 00:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.fakeplasticrock.com/?p=706#comment-7325</guid>
		<description>GHOT is less &quot;awkward&quot; to play and more &quot;physically impossible&quot; to play. The slightest pull (or push!) on that skimpy, unsafe connector would make the peripheral be no longer recognized by the DS. No &quot;reconnect controller&quot;, either; the game just requires a complete reboot because of how the DS handles peripherals.

The gap shown in the pic up there, for example, would be far far far more than required for the game to crash - and I stress: even *clenching it too much* is enough to make the game crash.

Oh, and the strumming is so inaccurate, even if the game didn&#039;t crash about four seconds into any attempts to play Expert, it&#039;d still be unplayable due to misstrums galore.

I just can&#039;t understand how a product with such catastrophic defects wasn&#039;t subjected to a class action lawsuit and mass recalled.</description>
		<content:encoded><![CDATA[<p>GHOT is less &#8220;awkward&#8221; to play and more &#8220;physically impossible&#8221; to play. The slightest pull (or push!) on that skimpy, unsafe connector would make the peripheral be no longer recognized by the DS. No &#8220;reconnect controller&#8221;, either; the game just requires a complete reboot because of how the DS handles peripherals.</p>
<p>The gap shown in the pic up there, for example, would be far far far more than required for the game to crash &#8211; and I stress: even *clenching it too much* is enough to make the game crash.</p>
<p>Oh, and the strumming is so inaccurate, even if the game didn&#8217;t crash about four seconds into any attempts to play Expert, it&#8217;d still be unplayable due to misstrums galore.</p>
<p>I just can&#8217;t understand how a product with such catastrophic defects wasn&#8217;t subjected to a class action lawsuit and mass recalled.</p>
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